Scal's Forum
Mugen Museum => To be converted => Topic started by: electrocaid on June 07, 2013, 12:56:42 PM
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... can be found here:
http://www.4shared.com/folder/M2mdUKY_/REQUESTED_ELEMENTS.html
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Before anyone starts to work on the creations contained in this pack, be aware that I already fixed a lot of things.
Here is the first part of the fixes:
http://dsarena.free.fr/temp/to DS Fixed Part I.zip (http://dsarena.free.fr/temp/electrocaid/to DS Fixed Part I.zip)
@electrocaid: I really need you to elaborate the following sections (why in French???) for each character:
- BUG NON BLOQUANT (PROB DE CODE)
- COUPS QUI NE SORTENT PAS
- COUPS QUI FONT PLANTER
- DEDOUBLAGE
- FREEZE
- PLANTAGE
It would save me a lot of time :)
Also, there are characters that are not classified, this is difficult to identify the problem.
Same for the following stages:
- C4-DemoniacJungle
- DEEPM
- Yuki'sStage
See you ;)
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Hehehehe
Thank you so much my friend: I'm gonna check all that right now and update things according to your wishes ;)
Concerning the bgs, if i'm correct, it's everytime a display problem... (some parts of the bgs disappeared in win/1.0)...
I'm back very soon... :)
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updated ;)
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Is it me or you uploaded the same archive? :D
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Is it me or you uploaded the same archive? :D
the content of the archive is updated ;D
that's why i was telling you that there was still material to convert before a "new" archive :)
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Ah yeah, I can see that you removed the creations I potentially fixed.
To be honest, I was hoping explanation for the stuff mentioned above because sometimes, it is not so obvious to find the problem or even if the problem is known, it only occurs with specific moves.
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Ah yeah, I can see that you removed the creations I potentially fixed.
To be honest, I was hoping explanation for the stuff mentioned above because sometimes, it is not so obvious to find the problem or even if the problem is known, it only occurs with specific moves.
I do my best but - especially with 1.0 - it's difficult for me to know where's the bug: the log only mentions the problematic file...: from the first second i've been using 1.0, crashes only appears while loading fights - never during a fight...
It's a big difference with winmugen...
For me, 1.0 is far away stabler than winmugen... Good thing for everybody ;)
I'll keep doing my best in future ;D
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I'm almost done with all the obvious bugs. I really need you extra input to keep going.
Another pack of fixes is coming, updating a lot of chars, mostly taken from the directory SFF PROBLEM, and remaining stages save for the 3 previously listed.
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I'm almost done with all the obvious bugs. I really need you extra input to keep going.
Another pack of fixes is coming, updating a lot of chars, mostly taken from the directory SFF PROBLEM, and remaining stages save for the 3 previously listed.
thanks a lot my friend,
I promise you that the next archives' folder will be more detailed ;) (log+png if useful)
BTW, i'm moving "your" archive in my public 4shared one: http://www.4shared.com/folder/M2mdUKY_/REQUESTED_ELEMENTS.html
it's easier for me like that...
BTW: i've reached 14.000 referenced chars in perfect select....
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Here it is:
http://dsarena.free.fr/temp/electrocaid/to DS Fixed Part II.zip (http://dsarena.free.fr/temp/electrocaid/to%20DS%20Fixed%20Part%20II.zip)
Now I'm waiting for your "new" package ;)
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Here it is:
http://dsarena.free.fr/temp/electrocaid/to DS Fixed Part II.zip (http://dsarena.free.fr/temp/electrocaid/to%20DS%20Fixed%20Part%20II.zip)
Now I'm waiting for your "new" package ;)
OMFG!
You want me, you want me??? :D
I'm gonna be obliged to include the unclassed kof chars to make the pack not too ridiculous...
Stay tuned my friend.
And thanx again & again for your precious help ;)
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A first obvious question about the "unfixable" - rare - chars...
Is it a coding problem or a missing files one?
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Unfortunately, this statement is due to missing file(s) specified in the Reasons.txt file.
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Unfortunately, this statement is due to missing file(s) specified in the Reasons.txt file.
as i thought...
stupid question: do you have try without the missing files? :) (on peut essayer hein?)
(question bonus: es-tu aussi compétent pour classer des persos sfa? il ne m'en reste que très peu alors...)
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No Have not... maybe I should :D
Regarding your SFA question... why not try it :D
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No Have not... maybe I should :D
Regarding your SFA question... why not try it :D
no kidding?
Well, i'm gonna add them in the new folder... with the sfa chars
Thanks again my friend
(i've been working 3 non-stop-hours this morning but all that you've sent is now included and the new archive will be ready in some minutes...)
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Voilààà: http://www.4shared.com/rar/WEsijjUB/to_ds_new.html
(dans le folder habituel) :)
Encore merci mon ami
Franchement, le résultat commence déjà à tout casser...
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Most of the things are fixed from that new pack, expect a fix pack soon.
I took a look at the SFA chars and here is my classification:
birdie0 Mix between SFA2 and SFA3 but mainly SFA3
birdie1 SFA1
birdie2 SFA3
dan1 SFA2 mixed with MSHVSSF
Dhalsim1 Not SFA but MSHVSF
dhalsim2 Not SFA but MSHVSF
DhalsimVS Not SFA but MSHVSF
guy SFA3
Guy4 SFA3
Guy5 SFA1
guycvs3 SFA3
RajaaDhalsim Not SFA but CvS
rose SFA3
Rose1 SFA3 with custom gameplay
Rose2 SFA3 with Versus gameplay
sodom SFA3
sodom0 SFA1
sodomGGN SFA3 (X-Ism sprites) with VS gameplay
Sodom-SS SFA3 (X-Ism sprites)
vschunli Not SFA but XMVSSF
zangief Mostly Mech Zangief with SFA gameplay
zangief2 Mostly Mech Zangief with SFA gameplay
zangief3 Mostly Mech Zangief with SFA gameplay
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Most of the things are fixed from that new pack, expect a fix pack soon.
I took a look at the SFA chars and here is my classification:
birdie0 Mix between SFA2 and SFA3 but mainly SFA3
birdie1 SFA1
birdie2 SFA3
dan1 SFA2 mixed with MSHVSSF
Dhalsim1 Not SFA but MSHVSF
dhalsim2 Not SFA but MSHVSF
DhalsimVS Not SFA but MSHVSF
guy SFA3
Guy4 SFA3
Guy5 SFA1
guycvs3 SFA3
RajaaDhalsim Not SFA but CvS
rose SFA3
Rose1 SFA3 with custom gameplay
Rose2 SFA3 with Versus gameplay
sodom SFA3
sodom0 SFA1
sodomGGN SFA3 (X-Ism sprites) with VS gameplay
Sodom-SS SFA3 (X-Ism sprites)
vschunli Not SFA but XMVSSF
zangief Mostly Mech Zangief with SFA gameplay
zangief2 Mostly Mech Zangief with SFA gameplay
zangief3 Mostly Mech Zangief with SFA gameplay
Thanks a lot my friend for both :)
anyway, the results - as i expected - aren't perfect because we missed a lot of sfa2 chars - if not sf (cf. dhalsim & zangief cases)...
Then, i've decided to cheat a little bit and not to modify completely the perfect select (for now)... but i've already improved things a lot ;)
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You are welcome.
The fixes of the new pack are almost done, only Geese_XI remains... and to be honest, I don't see the problem with the SFF here. Could you show me screenshots with graphic issues to fix?
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You are welcome.
The fixes of the new pack are almost done, only Geese_XI remains... and to be honest, I don't see the problem with the SFF here. Could you show me screenshots with graphic issues to fix?
Arf, once again, i'm confused: maybe that i simply found a pal ugly.... (hum hum)...
(dur dur hein d'avoir un pote foireux comme moi? :P)
(on se rattrapera avec le museum: j'ai déjà prévenu ma femme :D)
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Save for the KOF classification that I will post like I did for the SFA characters, consider that new pack as done (http://dsarena.free.fr/temp/electrocaid/to%20ds%20new%20fixed.zip) ;)
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Save for the KOF classification that I will post like I did for the SFA characters, consider that new pack as done (http://dsarena.free.fr/temp/electrocaid/to%20ds%20new%20fixed.zip) ;)
What a killer you are: i'm gonna cease my work right now to update the museum (and maybe a "new new" pack :D)
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oups, i did it again! (http://oops, i did it again!)
;D
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oups, i did it again! (http://oops, i did it again!)
;D
Your link is broken, Britney ;)
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oups, i did it again! (http://oops, i did it again!)
;D
Your link is broken, Britney ;)
how bitchy i am
http://www.4shared.com/rar/Gp3_2iXw/to_ds_new_new.html
;D ;D ;D ;D
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I got it, thanks.
Here is my classification for the KOF characters:
From TO DS NEW:
ASH-KOFUB KOFXI moves and FX with custom gameplay
Geese-KOFUB KOFXI moves and FX with custom gameplay
Heidern0 Mainly KOF98 move + custom with KOF02/KOFXI FX
k'-KOFUB KOFXI moves and FX with custom gameplay
Kyo-F KOFXI
Kyo-KOFUB KOFXI moves and FX with custom gameplay
Lin2 Mainly KOF02UM
Seth_N0 Mainly KOF02UM with KOFXI FX
Shingo-KOFUB KOFXI moves and FX with custom gameplay
From TO DS NEW NEW:
Big1 KOFXI
Kyo_arrange KOFXI with modified moveset
It wasn't easy because most of the times, those character mix their incarnations but that should do the trick ;)
EDIT:
The new pack is ready, here is the link:
http://dsarena.free.fr//temp/electrocaid/to ds new new fixed.zip (http://dsarena.free.fr//temp/electrocaid/to ds new new fixed.zip)
Speaking of packs, it might be a good idea to give them a more specific and elaborated name, something like my nickname shortcut plus a date (e.g. DS-20130626) would be great ;)
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OMG :) :) :) :)
thanks a lot my friend...
for sure, a few observations:
- for systemer2: let's hope this is a bug that will be corrected in a future version... (not sure because it comes from a weird site no longer online: if i don't have an updated archive, i guess that i'll have to deal with the current "form" of the char, lol).
- For Lin2, i guess that you mean: kof2k2"um"...?
- For heidern0: kof98(short?)
- Speaking of the pack's names: it's a good idea :) :) :) :) (honnestly, i was waiting for your comment about them ;D)
You're correcting faster than i'm testing and adding...
I'll let you know about the next pack asap ;)
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Sorry, I was too fast. I fixed the mistake for both Seth and Lin, it was 2002UM indeed.
Yeah, Heidern was the hardest to classify because he is a mix between 98, 2001 and 2002 UM incarnation with XI FX.
- 2001? No because that conversion is hold commands based
- 2002UM? No because there is no HSDM in that conversion, and the HSDM FX is used for SDM (???)
So I have chosen 98 by elimination.
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Sorry, I was too fast. I fixed the mistake for both Seth and Lin, it was 2002UM indeed.
Yeah, Heidern was the hardest to classify because he is a mix between 98, 2001 and 2002 UM incarnation with XI FX.
- 2001? No because that conversion is hold commands based
- 2002UM? No because there is no HSDM in that conversion, and the HSDM FX is used for SDM (???)
So I have chosen 98 by elimination.
no problem my friend: i'm well placed to know how hard it is...
thanks a lot for the precisions
BTW, for heidern, i've decided to place it in the new 2k2um section (wip, lol) because 98 ver. already exists in mugen and the fact that the 2k2um hdsm fx is included, even for smd ;)
a choice like another one ;)...
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congrat's my friend ;D
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[Mister Big] Too easy (http://dsarena.free.fr/temp/electrocaid/to%20DS%2027-06-13%20fixed.zip) [/Mister Big]
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[Mister Big] Too easy (http://dsarena.free.fr/temp/electrocaid/to%20DS%2027-06-13%20fixed.zip) [/Mister Big]
OMG >:(
Take that, monster!
[Counter!!!]http://www.4shared.com/rar/RPG5fqzk/to_DS_-_28-06-2013.html (http://www.4shared.com/rar/RPG5fqzk/to_DS_-_28-06-2013.html) [/Counter!!!]
nb: got it, concerning kyoto.def, lol
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Next (http://dsarena.free.fr/temp/electrocaid/to DS - 28-06-2013 fixed.zip) ;)
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well said, next: http://www.4shared.com/rar/ebr_9Npi/to_DS_-_02-07-2013.html (http://www.4shared.com/rar/ebr_9Npi/to_DS_-_02-07-2013.html) ;D
BTW:
- Cyberwarren: http://www.4shared.com/rar/A-h6fmok/cyberwarren.html
- Is your comment about AGO orzchi 2nd, ;Orzchi by Jun, (10C) the same for AGO orzchi, ;Ikemen Orochi!!!!! by Jun, (10C)?
;)
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- I was wrong, the weird sprites were not coming from CyberWarren
- Indeed it was for AGO orzchi 2nd
The last pack has been fixed, please note that a most of the characters classified in the SFF problem category had just ugly palettes or FX.
http://dsarena.free.fr/temp/electrocaid/to DS - 02-07-2013 fixed.zip (http://dsarena.free.fr/temp/electrocaid/to DS - 02-07-2013 fixed.zip)
Enjoy :D
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- I was wrong, the weird sprites were not coming from CyberWarren
- Indeed it was for AGO orzchi 2nd
The last pack has been fixed, please note that a most of the characters classified in the SFF problem category had just ugly palettes or FX.
http://dsarena.free.fr/temp/electrocaid/to DS - 02-07-2013 fixed.zip (http://dsarena.free.fr/temp/electrocaid/to DS - 02-07-2013 fixed.zip)
Enjoy :D
Fuck! this time i'm beaten :'(
Thanks a lot my friend ;)
About:
- MC'Chris: i'll see and let you know if there's still a problem (i'm afraid of a confusion with another "mc'chris"...)
- evilSuperMario64: OMG ::)
- Goldness Zero Orochi(S)2: OMG*2 ::) ::)
- OGRE & SSJ2 Gohan: incredible.... :-X
"I'LL BE BACK" ;D ;)
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Ok here is the last fix for the first pack you sent me:
http://dsarena.free.fr/temp/electrocaid/to DS Fixed Part III.zip (http://dsarena.free.fr/temp/electrocaid/to DS Fixed Part III.zip)
Please take a look at the "Not identified" directory. You might have to check each creation to determine if the issue that occured with WinMugen still does with Mugen 1.0. If so, give more input/details about it and include the creation in your pack to come ;)
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hohohooooo, very big archive my friend ???
The perfect timing for a counter attack 8)
http://www.4shared.com/rar/pFRSzhg_/to_DS_04-07-13.html
light but... ;D
About your comment: be sure that i'll do the necessary for that :D (but problems are very very rare now: i've had 75 matches without bug yesterday...: the rare ones that i've seen are mainly corrected directly by me...)
after having checked the archive:
- Bizarro is back with potential supermen...
- you'll see (in the first pack of the day) that akiha2 has doubled herself against hr cvs sagat...: she's back too
- schoolgirl lilith aldready successfuly tested on 1.0...: it confirms your "feeling" :)
- sabutai already corrected by you, lol... (at least the sff)...
----> pack "bis": http://www.4shared.com/rar/gI2hnWmm/to_DS_-_04-07-13bis.html ;D
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Here it is:
http://dsarena.free.fr/temp/electrocaid/to DS 04-07-13 fixed.zip (http://dsarena.free.fr/temp/electrocaid/to DS 04-07-13 fixed.zip)
Unfortunately, Bizarro can't be fully fixed even with the Superman. I managed to fix the character colors on some frames and some FX have now the right colors but some others remain butchered. Actually, this is like the SFF you gave me was already broken because of overwritten palette. Do you hav any other version of that character?
Pack bis will come later.
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Here it is:
http://dsarena.free.fr/temp/electrocaid/to DS 04-07-13 fixed.zip (http://dsarena.free.fr/temp/electrocaid/to DS 04-07-13 fixed.zip)
Unfortunately, Bizarro can't be fully fixed even with the Superman. I managed to fix the character colors on some frames and some FX have now the right colors but some others remain butchered. Actually, this is like the SFF you gave me was already broken because of overwritten palette. Do you hav any other version of that character?
Pack bis will come later.
Thanks a lot for the pack: already "eaten" by the museum ;D
Concerning Bizarro, here's an archive containing the only three ones i have "in stock": http://www.4shared.com/rar/x7ujISAr/bizarros.html
- the unarchived one (inside, lol) is the only one that had to be included in my old 2010 backup
- the two other ones have been dled this year
the common point: i haven't had an eye on them till now :P
anyway, i hope that this will help you (for sure, if you see a correct update forget about the one that you currently have, lol)
I wait for the bis pack before hosting the (hum) "important" one i'm currently makin'... ;)
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Eat this:
http://dsarena.free.fr/temp/electrocaid/to DS 04-07-13 fixed.zip (http://dsarena.free.fr/temp/electrocaid/to DS 04-07-13 fixed.zip)
http://dsarena.free.fr/temp/electrocaid/to DS - 04-07-13bis fixed.zip (http://dsarena.free.fr/temp/electrocaid/to DS - 04-07-13bis fixed.zip)
Let's go for another pack... Please not a more than 1Gb pack... around 300 Mb sounds good to me :D
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Eat this:
http://dsarena.free.fr/temp/electrocaid/to DS 04-07-13 fixed.zip (http://dsarena.free.fr/temp/electrocaid/to DS 04-07-13 fixed.zip)
http://dsarena.free.fr/temp/electrocaid/to DS - 04-07-13bis fixed.zip (http://dsarena.free.fr/temp/electrocaid/to DS - 04-07-13bis fixed.zip)
Let's go for another pack... Please not a more than 1Gb pack... around 300 Mb sounds good to me :D
a 10pm attack...
not fair my friend, not fair... >:(
an unfair attack deserves an unfair counter-attack... ;D
unfair enough? (http://www.4shared.com/account/dir/p1B7qPmu/_online.html#dir=pC-Qozuh)
nb: about akiha2: i was talking of rainbow sagat :)
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Too bad I cannot access the site from work (it is fire-walled). I would have started right now otherwise :D
Rainbow Sagat OK! Do you remember the pack name?
BTW, I just noticed that Kof_Andy by Tellie was KOF98UM based, not KOF98 ;)
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Too bad I cannot access the site from work (it is fire-walled). I would have started right now otherwise :D
Rainbow Sagat OK! Do you remember the pack name?
BTW, I just noticed that Kof_Andy by Tellie was KOF98UM based, not KOF98 ;)
too baaaad :P
easier for me to reup sagat ;D : http://www.4shared.com/rar/WkUqDBga/rainbow_sagat.html
Thanks for andy: i'm gonna correct that right now ;)
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unfair enough? (http://www.4shared.com/account/dir/p1B7qPmu/_online.html#dir=pC-Qozuh)
Le lien de fichier que vous avez demandé n'est pas valide.
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unfair enough? (http://www.4shared.com/account/dir/p1B7qPmu/_online.html#dir=pC-Qozuh)
Le lien de fichier que vous avez demandé n'est pas valide.
pour moi il l'est...
whatever:
http://www.4shared.com/rar/jfcOLHmI/auto_kO.html
http://www.4shared.com/rar/z7bxGr4G/bgs.html
http://www.4shared.com/rar/9JMXO6-Y/ddoublage_dentre_de_jeu.html
http://www.4shared.com/rar/YrxF0w61/plantage.html
http://www.4shared.com/rar/ODeaCCYp/sff.html
http://www.4shared.com/rar/yPCTnYnS/unclassed_kof.html
:P :P :P
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That's better ;)
Anyway, check this (http://dsarena.free.fr/temp/electrocaid/to%20DS%2008-07-2013%20fixed/) :)
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That's better ;)
Anyway, check this (http://dsarena.free.fr/temp/electrocaid/to%20DS%2008-07-2013%20fixed/) :)
oh le barbare!!! :o
No worry my friend: i'm still "pickin" a lot.... :D
;)
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NB: about pon.def
i gave it to you for helping you to correctet ponup.... that was a correction i made for dos... (& it worked)
---> no comment :-X
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nb2 (sorry for tripleposting):
- alien guard = the problem with picker (surely the first time i met it: i didn't know, sorry)
- genelia: & with these? http://www.4shared.com/rar/PtV8PGpt/generals.html
all the rest already included sir!
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I'm going to check that later.
New pack of fixes available:
http://dsarena.free.fr/temp/electrocaid/to%20DS%2008-07-2013%20fixed/
Apparently, there is something completely broken with C-Wind, I have to investigate.
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I'm going to check that later.
New pack of fixes available:
http://dsarena.free.fr/temp/electrocaid/to%20DS%2008-07-2013%20fixed/
Apparently, there is something completely broken with C-Wind, I have to investigate.
thanks a lot my friend
about the "no-need-to-be-fixed" ones: i guess that i saw "only" uggly pals... it's sometimes difficult to make the difference... sorry 'bout that
about c-wind, i have a tons of other "winds", if it can help... ;)
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Hey electrocaid,
I still have to complete the KOF classification but the rest is done. I also updated the SFF of j_malin0 that was suffering of pal issues:
http://dsarena.free.fr/temp/electrocaid/to%20DS%2008-07-2013%20fixed/
You can already upload the next packs :D
EDIT: Small portrait was fuxcked up for Iori-Orochi and Tan-CLARK, you will find a fixed version in the same directory as well.
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Thanks a lot my friend
all aldready modified ;D
i've also dled iori-orochi & clark
and i've also uploaded the new packs:
http://www.4shared.com/rar/hvWB9YM3/00_Dont_know_how_to_fix_-_merc.html
http://www.4shared.com/rar/ROeo_xdi/dedoublage_dentre_de_jeu.html
http://www.4shared.com/rar/ojWOYc60/ddoublage_et_infinite.html
http://www.4shared.com/rar/n_SG99NN/plantage.html
http://www.4shared.com/rar/XtaAEt2_/sff.html
http://www.4shared.com/rar/NGSfpkbS/unclassed_kof.html
Sorry? :P ;)
BTW, the packs that you uploaded the 10-07-2013 haven't been modified since right?
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Indeed.... do you mean that you downloaded them before I announced them :D
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Indeed.... do you mean that you downloaded them before I announced them :D
right
i was preparing my answer... :)
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I see.
It took me quite some time to figure out the reason of the auto KOs... and guess what, this is due to too long name/display name!
Here is the fixed pack from the previous uploads:
http://dsarena.free.fr/temp/electrocaid/to%20DS%2008-07-2013%20fixed/auto%20k.O%20fixed.zip (http://dsarena.free.fr/temp/electrocaid/to%20DS%2008-07-2013%20fixed/auto%20k.O%20fixed.zip)
Also, I fixed everything from the last packs:
http://dsarena.free.fr/temp/electrocaid/to%20DS%2015-07-2013%20fixed/ (http://dsarena.free.fr/temp/electrocaid/to%20DS%2015-07-2013%20fixed/)
I think it is time to make a list of remaining things to do:
- Try to fix broken SFF of f'dup.def, if you have any other version, it might help ;)
- Figure out the problem with C-Wind, could you upload the other versions you have? Fixed: http://dsarena.free.fr/temp/electrocaid/to%20DS%2008-07-2013%20fixed/c-wind.zip (http://dsarena.free.fr/temp/electrocaid/to%20DS%2008-07-2013%20fixed/c-wind.zip)
- Figure out the problem with akiha2 versus Rainbow Sagat, could you explain/show the problem?
- Classification of KOF chars from 08-07-2013, almost done only a few chars remains
- Classification of KOF chars from 15-07-2013, almost done only a few chars remains
Anyway, I'm waiting for your next packs :D
EDIT: BTW, I saw that you sent me a character a second time in your last pack (MXZero or something) because of the same bug that I fixed by renaming one file. For the characters, I assume that you overwrite your museum files with my fixed files. If so, please don't do that anymore cause it might broke my fix, please prefer to delete your files and to replace the whole contents with the fixes.
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I see.
It took me quite some time to figure out the reason of the auto KOs... and guess what, this is due to too long name/display name!
Here is the fixed pack from the previous uploads:
http://dsarena.free.fr/temp/electrocaid/to%20DS%2008-07-2013%20fixed/auto%20k.O%20fixed.zip (http://dsarena.free.fr/temp/electrocaid/to%20DS%2008-07-2013%20fixed/auto%20k.O%20fixed.zip)
Also, I fixed everything from the last packs:
http://dsarena.free.fr/temp/electrocaid/to%20DS%2015-07-2013%20fixed/ (http://dsarena.free.fr/temp/electrocaid/to%20DS%2015-07-2013%20fixed/)
I think it is time to make a list of remaining things to do:
- Try to fix broken SFF of f'dup.def, if you have any other version, it might help ;)
- Figure out the problem with C-Wind, could you upload the other versions you have? Fixed: http://dsarena.free.fr/temp/electrocaid/to%20DS%2008-07-2013%20fixed/c-wind.zip (http://dsarena.free.fr/temp/electrocaid/to%20DS%2008-07-2013%20fixed/c-wind.zip)
- Figure out the problem with akiha2 versus Rainbow Sagat, could you explain/show the problem?
- Classification of KOF chars from 08-07-2013, almost done only a few chars remains
- Classification of KOF chars from 15-07-2013, almost done only a few chars remains
Anyway, I'm waiting for your next packs :D
EDIT: BTW, I saw that you sent me a character a second time in your last pack (MXZero or something) because of the same bug that I fixed by renaming one file. For the characters, I assume that you overwrite your museum files with my fixed files. If so, please don't do that anymore cause it might broke my fix, please prefer to delete your files and to replace the whole contents with the fixes.
nice strike my friend!
- about the auto-kos: it's strange because i've suceeded in launching chars like kfmfucktheworldlolveryfunnyect0000000000005646546464654654...
- about f'dup: i have no one other archive of it but i can provide you (if possible) close chars...
- about akiha2vssagat problem: 1/ it happened while using picker 2/ at the beginning: 2 sagats vs akiha 3/ after a few hits (from sagat i think), akiha doubled too...
- about the classification, i'm very curious to see the result: the impact on the museum will be fun :)
new pack uh?
a small one lucky boy ;)
http://www.4shared.com/rar/sKQRLxMb/to_DS_17-07-2013.html
about your edit: i think - about 90 % sure - that if i sent you some chars back, this is for another problem... (I remember that i've think to the problem when i noticed it... it's a good sign) so could you please check? For sure, if it's for the same bug, it's a mistake... sorry about that (i'm used to check if i may have more recent archives of all chars before sending them to you: in a very large part of the case, i find a more recent version where the bug is corrected...). Anyway, i always overwrite all the files of the chars with the corrected archives
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This is the point, please do not overwrite. Delete the directory then replace it by the fixed, the fix won't work in some cases otherwise.
Very small indeed:
http://dsarena.free.fr/temp/electrocaid/to%20DS%2017-07-2013%20fixed.zip
Go go go electro, I'm waiting ;)
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"outstanding"
Scal m'a tuer ;D
Euh, en fait, j'ai plus rien là: je suis en train d'ajouter beaucoup de données mais je ne les ai pas encore testées (je préfère faire comme ça un max pour éviter de tomber sur des updates de persos que tu as corrigés...)
mais rien ne t'empêche de mettre à profit le temps pour rectifier le bug du picker... (ce qui m'aiderait vraiment beaucoup en fait...) :)
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Delete the directory then replace it by the fixed, the fix won't work in some cases otherwise.
i've just realized that
can you simply explain me why??? ??? ??? ??? ??? ???
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Common required states are written in the file common1.cns that is stored in the Mugen system files. In the DEF file of the characters, you have to specify the filename containing your common states. Usually, you will find stcommon = common1.cns which means that be default, Mugen tries load the file from the character directory first then in the Mugen data file if not found.
With c-wind, the character has its own common1.cns file that is correctly referenced in the DEF file. The problem was that its common1.cns contains overriden (redefined) states not all the required states! To counter that I renamed its common1.cns to common10.cns than I added the common10.cns as a state file in the def. It does the trick since Mugen is going to load common1.cns in its data files then override the common states by reading c-wind common10.cns.
If you overwrite the files, c-wind will have her own common1.cns and a common10.cns files with the same contents, which means that the required common states will be missing again because common1.cns will be back.
Was it clear enough? :D
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Common required states are written in the file common1.cns that is stored in the Mugen system files. In the DEF file of the characters, you have to specify the filename containing your common states. Usually, you will find stcommon = common1.cns which means that be default, Mugen tries load the file from the character directory first then in the Mugen data file if not found.
With c-wind, the character has its own common1.cns file that is correctly referenced in the DEF file. The problem was that its common1.cns contains overriden (redefined) states not all the required states! To counter that I renamed its common1.cns to common10.cns than I added the common10.cns as a state file in the def. It does the trick since Mugen is going to load common1.cns in its data files then override the common states by reading c-wind common10.cns.
If you overwrite the files, c-wind will have her own common1.cns and a common10.cns files with the same contents, which means that the required common states will be missing again because common1.cns will be back.
Was it clear enough? :D
arf clear but too late for some chars
anyway, i still can overwrite & suppress files that weren't included in the corrected archive...
if i see that a char has troubles in launching and has a common10.cns, i'll understand directly (the perfect select contains the marks of all your acts :D )
nb: i remember having overwritten c-wind and launched it successfully... (confirmed by the perfect select :o)
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Finally (http://dsarena.free.fr/temp/electrocaid/to%20DS%2008-07-2013%20fixed/unclassed%20kof%20fixed.txt).
The next one is coming :D
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Finally (http://dsarena.free.fr/temp/electrocaid/to%20DS%2008-07-2013%20fixed/unclassed%20kof%20fixed.txt).
The next one is coming :D
ok my friend: all of these "added" in the museum :)
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I updated MugenPicker according to your needs:
- Possibility to launch characters with spaces in the filename
- Same for stages
- Make statistics area wider to allow numbers with bigger number of digits
As I put an eye in my old C# code (from 2008), now I would like to update it according to my current standards so let's say that it is going to be ready for this evening :D
BTW, I tested the software with more than 2 million characters, it takes a hell of time to show up (7 minutes here) but it works. It lets you a large margin ;)
[23/07/2013 at 12:28:05] Initializing window.
[23/07/2013 at 12:28:05] Ini file loaded.
[23/07/2013 at 12:28:05] Mugen found in Ini file.
[23/07/2013 at 12:28:09] Mugen data loaded from: C:\Users\A904200\Desktop\to DS\mugen100\mugen.exe.
[23/07/2013 at 12:34:57] Number of character(s): 2553880 character(s) parsed.
[23/07/2013 at 12:34:57] Number of attributed stage(s): 394540 assigned stage(s) parsed.
[23/07/2013 at 12:34:57] Number of extra stage(s): 156 extra stage(s) parsed.
[23/07/2013 at 12:35:21] Mugen launched with these arguments: "benimaru0" "benimaru0" -s "kfm"
[23/07/2013 at 12:35:42] Ini file written.
[23/07/2013 at 12:35:42] Closing by user request.
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I updated MugenPicker according to your needs:
- Possibility to launch characters with spaces in the filename
- Same for stages
- Make statistics area wider to allow numbers with bigger number of digits
As I put an eye in my old C# code (from 2008), now I would like to update it according to my current standards so let's say that it is going to be ready for this evening :D
BTW, I tested the software with more than 2 million characters, it takes a hell of time to show up (7 minutes here) but it works. It lets you a large margin ;)
[23/07/2013 at 12:28:05] Initializing window.
[23/07/2013 at 12:28:05] Ini file loaded.
[23/07/2013 at 12:28:05] Mugen found in Ini file.
[23/07/2013 at 12:28:09] Mugen data loaded from: C:\Users\A904200\Desktop\to DS\mugen100\mugen.exe.
[23/07/2013 at 12:34:57] Number of character(s): 2553880 character(s) parsed.
[23/07/2013 at 12:34:57] Number of attributed stage(s): 394540 assigned stage(s) parsed.
[23/07/2013 at 12:34:57] Number of extra stage(s): 156 extra stage(s) parsed.
[23/07/2013 at 12:35:21] Mugen launched with these arguments: "benimaru0" "benimaru0" -s "kfm"
[23/07/2013 at 12:35:42] Ini file written.
[23/07/2013 at 12:35:42] Closing by user request.
OMFG!
Great!
I can't wait for the result!!!!
you'll have new packs soon :D (even my professional activities are already back :-\ )
nb: i guess, for the test, that you've launched a multi-copy of your own select in one document :D
;D ;D ;D ;D ;D ;D ;D
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Oh yeah ;)
http://dsarena.free.fr/temp/electrocaid/to%20DS%2015-07-2013%20fixed/unclassed%20kof%20fixed.txt (http://dsarena.free.fr/temp/electrocaid/to%20DS%2015-07-2013%20fixed/unclassed%20kof%20fixed.txt)
http://dsarena.free.fr/temp/electrocaid/to%20DS%2029-07-2013%20fixed/unclassed%20kof%20fixed.txt (http://dsarena.free.fr/temp/electrocaid/to%20DS%2029-07-2013%20fixed/unclassed%20kof%20fixed.txt)
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Oh yeah ;)
http://dsarena.free.fr/temp/electrocaid/to%20DS%2015-07-2013%20fixed/unclassed%20kof%20fixed.txt (http://dsarena.free.fr/temp/electrocaid/to%20DS%2015-07-2013%20fixed/unclassed%20kof%20fixed.txt)
http://dsarena.free.fr/temp/electrocaid/to%20DS%2029-07-2013%20fixed/unclassed%20kof%20fixed.txt (http://dsarena.free.fr/temp/electrocaid/to%20DS%2029-07-2013%20fixed/unclassed%20kof%20fixed.txt)
All datas imported, Sir!
Un grand merci!
... depuis que tu m'as rappelé ton départ en vacances, je n'arrête pas d'updater le museum avec mes dossiers en retard: j'ai ajouté 10 Go de données hier... :P
Va quand même falloir que je bosse un peu now :(
Bonnes vacances à toi mon ami ;)
Reviens-nous en super forme 8)
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Hahah quelle équipe!
Au fait, ton dossier grandit de plus en plus sur mon FTP, je songe à faire un gros nettoyage par le vide. Tu as bien pu tout récupérer et vérifié qu'aucune archive n'était corrompue?
Sinon, merci, je compte bien revenir en forme... si je reviens vivant vu le climat qui règne en Tunisie :D
Toi fais gaffe de pas faire un burn out LOL
A bientôt 8)
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hehehe
je confirme: tout à été chopé et incorporé sec! ;)
profite-en bien pour te requinquer: je ne te cache pas que si je le pouvais, j'en ferais de même (je suis un peu sur les rotules...)
Have fun 8)