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Messages - Scal

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16
To be converted / Re: THE MUGEN STUFF TO UPDATE TO MUGEN 1.0
« on: July 08, 2013, 09:25:58 AM »
Too bad I cannot access the site from work (it is fire-walled). I would have started right now otherwise :D

Rainbow Sagat OK! Do you remember the pack name?

BTW, I just noticed that Kof_Andy by Tellie was KOF98UM based, not KOF98 ;)

17
To be converted / Re: THE MUGEN STUFF TO UPDATE TO MUGEN 1.0
« on: July 07, 2013, 09:59:53 PM »
Eat this:
http://dsarena.free.fr/temp/electrocaid/to DS 04-07-13 fixed.zip
http://dsarena.free.fr/temp/electrocaid/to DS - 04-07-13bis fixed.zip

Let's go for another pack... Please not a more than 1Gb pack... around 300 Mb sounds good to me :D

18
To be converted / Re: THE MUGEN STUFF TO UPDATE TO MUGEN 1.0
« on: July 05, 2013, 12:51:18 PM »
Here it is:
http://dsarena.free.fr/temp/electrocaid/to DS 04-07-13 fixed.zip

Unfortunately, Bizarro can't be fully fixed even with the Superman. I managed to fix the character colors on some frames and some FX have now the right colors but some others remain butchered. Actually, this is like the SFF you gave me was already broken because of overwritten palette. Do you hav any other version of that character?

Pack bis will come later.

19
To be converted / Re: THE MUGEN STUFF TO UPDATE TO MUGEN 1.0
« on: July 04, 2013, 07:36:19 AM »
Ok here is the last fix for the first pack you sent me:
http://dsarena.free.fr/temp/electrocaid/to DS Fixed Part III.zip

Please take a look at the "Not identified" directory. You might have to check each creation to determine if the issue that occured with WinMugen still does with Mugen 1.0. If so, give more input/details about it and include the creation in your pack to come ;)


20
To be converted / Re: THE MUGEN STUFF TO UPDATE TO MUGEN 1.0
« on: July 03, 2013, 07:57:43 AM »
- I was wrong, the weird sprites were not coming from CyberWarren
- Indeed it was for AGO orzchi 2nd

The last pack has been fixed, please note that a most of the characters classified in the SFF problem category had just ugly palettes or FX.
http://dsarena.free.fr/temp/electrocaid/to DS - 02-07-2013 fixed.zip

Enjoy :D

21
To be converted / Re: THE MUGEN STUFF TO UPDATE TO MUGEN 1.0
« on: July 01, 2013, 01:06:56 PM »

22
To be converted / Re: THE MUGEN STUFF TO UPDATE TO MUGEN 1.0
« on: June 28, 2013, 12:18:53 PM »
[Mister Big] Too easy [/Mister Big]

23
To be converted / Re: THE MUGEN STUFF TO UPDATE TO MUGEN 1.0
« on: June 26, 2013, 02:10:11 PM »
Sorry, I was too fast. I fixed the mistake for both Seth and Lin, it was 2002UM indeed.

Yeah, Heidern was the hardest to classify because he is a mix between 98, 2001 and 2002 UM incarnation with XI FX.
- 2001? No because that conversion is hold commands based
- 2002UM? No because there is no HSDM in that conversion, and the HSDM FX is used for SDM (???)
So I have chosen 98 by elimination.

24
To be converted / Re: THE MUGEN STUFF TO UPDATE TO MUGEN 1.0
« on: June 26, 2013, 07:39:54 AM »
I got it, thanks.

Here is my classification for the KOF characters:
Quote
From TO DS NEW:
ASH-KOFUB      KOFXI moves and FX with custom gameplay
Geese-KOFUB   KOFXI moves and FX with custom gameplay
Heidern0         Mainly KOF98 move + custom with KOF02/KOFXI FX
k'-KOFUB         KOFXI moves and FX with custom gameplay
Kyo-F               KOFXI
Kyo-KOFUB      KOFXI moves and FX with custom gameplay
Lin2               Mainly KOF02UM
Seth_N0         Mainly KOF02UM with KOFXI FX
Shingo-KOFUB      KOFXI moves and FX with custom gameplay

From TO DS NEW NEW:
Big1         KOFXI
Kyo_arrange      KOFXI with modified moveset

It wasn't easy because most of the times, those character mix their incarnations but that should do the trick ;)

EDIT:
The new pack is ready, here is the link:
http://dsarena.free.fr//temp/electrocaid/to ds new new fixed.zip

Speaking of packs, it might be a good idea to give them a more specific and elaborated name, something like my nickname shortcut plus a date (e.g. DS-20130626) would be great ;)

26
To be converted / Re: THE MUGEN STUFF TO UPDATE TO MUGEN 1.0
« on: June 25, 2013, 10:16:59 AM »
Save for the KOF classification that I will post like I did for the SFA characters, consider that new pack as done ;)

27
To be converted / Re: THE MUGEN STUFF TO UPDATE TO MUGEN 1.0
« on: June 24, 2013, 01:09:18 PM »
You are welcome.

The fixes of the new pack are almost done, only Geese_XI remains... and to be honest, I don't see the problem with the SFF here. Could you show me screenshots with graphic issues to fix?

28
To be converted / Re: THE MUGEN STUFF TO UPDATE TO MUGEN 1.0
« on: June 21, 2013, 11:03:43 PM »
Most of the things are fixed from that new pack, expect a fix pack soon.

I took a look at the SFA chars and here is my classification:

Quote
birdie0      Mix between SFA2 and SFA3 but mainly SFA3
birdie1      SFA1
birdie2      SFA3
dan1      SFA2 mixed with MSHVSSF
Dhalsim1   Not SFA but MSHVSF
dhalsim2   Not SFA but MSHVSF
DhalsimVS   Not SFA but MSHVSF
guy      SFA3
Guy4      SFA3
Guy5      SFA1
guycvs3      SFA3
RajaaDhalsim   Not SFA but CvS
rose      SFA3
Rose1      SFA3 with custom gameplay
Rose2      SFA3 with Versus gameplay
sodom      SFA3
sodom0      SFA1
sodomGGN   SFA3 (X-Ism sprites) with VS gameplay
Sodom-SS   SFA3 (X-Ism sprites)
vschunli   Not SFA but XMVSSF
zangief      Mostly Mech Zangief with SFA gameplay
zangief2   Mostly Mech Zangief with SFA gameplay
zangief3   Mostly Mech Zangief with SFA gameplay

29
To be converted / Re: THE MUGEN STUFF TO UPDATE TO MUGEN 1.0
« on: June 19, 2013, 09:43:03 AM »
No Have not... maybe I should :D

Regarding your SFA question... why not try it :D

30
To be converted / Re: THE MUGEN STUFF TO UPDATE TO MUGEN 1.0
« on: June 19, 2013, 08:25:41 AM »
Unfortunately, this statement is due to missing file(s) specified in the Reasons.txt file.

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