Author Topic: MUGEN MUSEUM EVOLUTION BY IMAGE(S)  (Read 68057 times)

EntertheMeteor

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Re: MUGEN MUSEUM EVOLUTION BY IMAGE(S)
« Reply #105 on: August 26, 2014, 06:51:25 PM »
everytime i start a new section, i'm obliged to "study" the game...

when i start a "family" (especially a ggx-like one), it's hell on earth...

if i'm curious to launch the museum for a test, it's not because of these but because of the "original creations" section.... (you can't understand right now but remember what i've written when you'll have an eye on future perfect select...)....
I can't even images how that section must look...  0-0!!!!!!!

How do you know which series to look up next?  Is it just GameFaqs? 

electrocaid

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Re: MUGEN MUSEUM EVOLUTION BY IMAGE(S)
« Reply #106 on: August 26, 2014, 08:00:54 PM »
i always follow my feeling

next = sfiv

;(SS) ================================================================
;street fighter 4 series (playstation 3 & xbox 360) ==================
;=====================================================================

;ABEL (beautiful bay [vietnam])
Custom_SSFIV_Abel, stages/SFIV_BeautifulBay.def, music=sound/SFIV_OST_-_Theme_of_Abel.mp3   ;Custom SSFIV Abel by Borewood, (10C)

;ADON (picth black jungle [brazil])
adon.IV, stages/SFIV_Inland_Jungle.def, music=sound/SFIV_OST_-_Pitch-Black_Jungle_Stage_-Brazil-.mp3   ;Adon by Jose Cuervo-(dragon972 PAtch), (10C)
AdonIV, stages/SFIV_Pitch_Black_Jungle.def, music=sound/SSFIV_OST_-_Theme_Of_Adon_~Jaguar_King~.mp3   ;Adon by Jose Cuervo-(dragon972 PAtch), (10C)

;BLANKA (picth black jungle [brazil])
sfIVblanka, stages/SFIV_Pitch_Black_Jungle.def, music=sound/SFIV_OST_-_Theme_of_Blanka_~Blanka_has_come_to_Town~.mp3   ;unsigned Blanka, (10C)
sfIVblanka0, stages/SFIV_Pitch_Black_Jungle.def, music=sound/SFIV_OST_-_Theme_of_Blanka_~Blanka_has_come_to_Town~.mp3   ;Blanka by jose Cuervo-(dragon972 PAtch), (10C)

;CAMMY (small air field [africa])
Cammyxxx, stages/SFIV_Small_Air_Field_Stage.def, music=sound/SFIV_OST_-_Theme_of_Cammy_~Army_Doll~.mp3   ;unsigned Cammy, (10C)
Cammyxxx0, stages/SFIV_Small_Air_Field_Stage.def, music=sound/SFIV_OST_-_Theme_of_Cammy_~Army_Doll~.mp3   ;Cammy by Jose Cuervo-(dragon972 PAtch), (10C)

;CHUNLI (crowded downtown [china])
Chunli-IV, stages/sf4-china.def, music=sound/SFIV_OST_-_Theme_of_Chun-Li_~Dream_Position~.mp3   ;Chun-Li by jose Cuervo, (10C)
Chunli-IV0, stages/sf4-china.def, music=sound/SFIV_OST_-_Theme_of_Chun-Li_~Dream_Position~.mp3   ;Chun-Li by jose Cuervo-(Dragon972 patch), (10C)
chunliSF4, stages/sf4-china.def, music=sound/SFIV_OST_-_Crowded_Downtown_Stage_-China.mp3   ;Chun-Li by QiYue China, (10C)

;CODY (skyscraper under construction [north america])
Cody_SSF4, stages/SFIV_Skyscraper_Under_Construction.def, music=sound/SSFIVAE_OST_-_Theme_Of_Cody_~The_Final_Fight~.mp3   ;Cody by Mr. I, (10C)

;CRIMSON VIPER (volcanic rim [oceania])
SSF4_Viper_3D, stages/SFIV_Volcano.def, music=sound/SFIV_OST_-_Theme_of_Crimson_Viper.mp3   ;SSF4 VIPER 3D by dragon972 alias caraibandragon, (10C)

;E. HONDA (crowded downtown [china])
SFIVE.Honda, stages/Crowded_Downtown.def, music=sound/SFIV_OST_-_Theme_of_E._Honda_~A_Thrust_of_the_Hand_-_Spirit_of_Japan~.mp3   ;E.Honda by Jose Cuervo, (10C)
SFIVE.Honda0, stages/Crowded_Downtown.def, music=sound/SFIV_OST_-_Theme_of_E._Honda_~A_Thrust_of_the_Hand_-_Spirit_of_Japan~.mp3   ;E.Honda by Jose Cuervo-(dragon972 PAtch), (10C)

;ELENA (small air field [africa])
Elena1, stages/SFIV_Small_Air_Field_Stage.def, music=sound/USFIV_OST_-_Theme_of_Elena_~Beats_in_My_Head~.mp3   ;Elena by José Cuervo (DRAGON972-PATCH), (10C)
Elena2, stages/SFIV_Small_Air_Field_Stage.def, music=sound/USFIV_OST_-_Theme_of_Elena_~Beats_in_My_Head~.mp3   ;Elena by José Cuervo, (10C)

;GOUKEN (old temple [japan])
Gouken_SSF4, stages/SFIV_OldTemple.def, music=sound/SFIV_OST_-_Old_Temple_Stage_-Japan-.mp3   ;Gouken by Orbinaut, (10C)
Gouken_SSF40, stages/SFIV_OldTemple.def, music=sound/SFIV_OST_-_Theme_of_Gouken_~Fist_of_the_Rising_Dragon!~.mp3   ;Gouken by Mr. I, (10C)

;GUILE (small air field [africa])
guile18, stages/SFIV_Small_Air_Field_Stage.def, music=sound/SFIV_OST_-_Theme_of_Guile_~Lonely_Wolf~.mp3   ;Guile by DonGeronimo-Jose Cuervo-(dragon972 PAtch), (10C)

;GUY (skyscraper under construction [north america])
GUY_SF4, stages/SFIV_Skyscraper_Under_Construction.def, music=sound/SSFIVAE_OST_-_Theme_Of_Guy_~Slum_Alleyway~.mp3   ;GUY by kaysombi aka djlolo, (10C)

;IBUKI (beautiful bay [vietnam])
Ibuki-IV, stages/SFIV_Morning_Mist_Bay_Stage.def, music=sound/SSFIVAE_OST_-_Theme_Of_Ibuki_~Twilight~.mp3   ;Ibuki by Jose Cuervo-(dragon972 PAtch), (10C)

;JURI (crowded downtown [china])
sf4juri, stages/SFIV_Crowded_Downtown.def, music=sound/SSFIVAE_OST_-_Theme_Of_Juri.mp3   ;Juri by Werewood & Orbinaut, (10C)
sf4juri0, stages/SFIV_Crowded_Downtown.def, music=sound/SSFIVAE_OST_-_Theme_Of_Juri.mp3   ;Juri by Werewood & Orbinaut, Patched by Basara-kun, (10C)

;KEN (historic distillery [scotland])
ken-SF4, stages/Historic Distillery.def, music=sound/SFIV_OST_-_Theme_of_Ken_~Crimson_Ken_-_Burning_Blood~.mp3   ;Ken by M.M.R.-JOse cuervo -(dragon972 PAtch), (10C)

;M. BISON / BALROG (overpass stage [japan])
IVBalrrog, stages/SSF4AE_East_asia_overpass.def, music=sound/SFIV_OST_-_Theme_of_Balrog_~Balrog's_Dream~.mp3   ;Balrog by Jose Cuervo-(dragon972 PAtch), (10C)

;ONI (deserted temple [japan])
Custom_SSFIV_Oni, stages/SFIV_DesertedTemple.def, music=sound/SSFIVAE_OST_-_Theme_of_Oni_~The_Mad_Demon~.mp3   ;Custom SSFIV Oni by Borewood, (10C)
;   Custom_SSFIV_Oni a,    ;Custom SSFIV Oni WIP20130726 a by Borewood, (10C)

;RUFUS (beautiful bay [vietnam])
Rufus_SSF4, stages/SFIV_Morning_Mist_Bay_Stage.def, music=sound/SFIV_OST_-_Theme_of_Rufus.mp3   ;Rufus by Mr. I, (10C)

;RYU (overpass stage [japan])
ryu3Dsf4, stages/SSF4AE_East_asia_overpass.def, music=sound/SFIV_OST_-_Theme_of_Ryu_~Become_the_Storm~.mp3   ;RYU 3D SF4 by DRAGON972 alias Fightingdragon, (10C)

;SAGAT (beautiful bay [vietnam])
sfIVsagat, stages/SFIV_Morning_Mist_Bay_Stage.def, music=sound/SFIV_OST_-_Theme_of_Sagat_~Tiger_Legend~.mp3   ;Sagat by Jose Cuervo, (10C)
sfIVsagat0, stages/SFIV_Morning_Mist_Bay_Stage.def, music=sound/SFIV_OST_-_Theme_of_Sagat_~Tiger_Legend~.mp3   ;Sagat by Jose Cuervo-(dragon972 PAtch), (10C)

;SAKURA (overpass stage [japan])
SFIVSakura, stages/SSF4AE_East_asia_overpass.def, music=sound/SSFIV_OST_-_Theme_of_Sakura_~Blossoming_Schoolgirl~.mp3   ;Sakura by José Cuervo, (10C)
SFIVSakura0, stages/SSF4AE_East_asia_overpass.def, music=sound/SSFIV_OST_-_Theme_of_Sakura_~Blossoming_Schoolgirl~.mp3   ;Sakura by José Cuervo-(dragon972 PAtch), (10C)

;SETH (secret laboratory stage [unknown])
sf4seth, stages/SFIV_DesertedTemple.def, music=sound/SFIV_OST_-_Theme_of_Seth_~_Secret_Laboratory_Stage_-Round_2-.mp3   ;Seth by Werewood, (10C)
sf4seth0, stages/SFIV_DesertedTemple.def, music=sound/SFIV_OST_-_Secret_Laboratory_Stage_~_Round_1_-Unknown-.mp3   ;Seth by Werewood, (10C)
sf4seth_jap, stages/SFIV_DesertedTemple.def, music=sound/SFIV_OST_-_Theme_of_Seth_~_Secret_Laboratory_Stage_-Round_2-.mp3   ;Seth by Werewood, (10C)

;VEGA / M. BISON (volcanic rim [oceania])
M.Bison0, stages/SFIV_Volcano.def, music=sound/SFIV_OST_-_Theme_of_M._Bison_~Silent_Gravestone~.mp3   ;unsigned M.Bison, (10C)
M.Bison1, stages/SFIV_Volcano.def, music=sound/SFIV_OST_-_Theme_of_M._Bison_~Silent_Gravestone~.mp3   ;M.Bison by Jose Cuervo-(dragon972 PAtch), (10C)

;street fighter iv series remix

Gouken_HR, stages/SFIV_Volcano.def, music=sound/USFIV_OST_-_Main_Menu_-_Type_A_[Ultra_Street_Fighter_IV].mp3   ;Gouken by Infinite, Converted in HR by Hélder Santos [ 25-04-2014 ], (10C)
Gouken SF4, stages/SFIV_Volcano.def, music=sound/USFIV_OST_-_Main_Menu_-_Type_B_[Ultra_Street_Fighter_IV].mp3   ;Gouken by Infinite, (10C)
Seth c, stages/SFIV_Volcano.def, music=sound/USFIV_OST_-_Character_Select_-_Versus_Mode_[Ultra_Street_Fighter_IV].mp3   ;Seth c by Anagram, (10C)
;   seth phantomk,    ;seth phantomk by "", (10C)
sf4omni, stages/SFIV_Volcano.def, music=sound/SSFIVAE_OST_-_Challenge_Mode.mp3   ;Omni by Werewood, (10C)
SFIV_Juni, stages/SFIV_Volcano.def, music=sound/SFIV_OST_-_THE_NEXT_DOOR_-INDESTRUCTIBLE-_Instrumental.mp3   ;Juni by DRAGON972 & (M.M.R.), (10C)

 ;D

electrocaid

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Re: MUGEN MUSEUM EVOLUTION BY IMAGE(S)
« Reply #107 on: September 15, 2014, 08:08:05 PM »
new shots including some electroHRproject parts like:









nb: quality-reduced for the forum ---> original format is like this:


electrocaid

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Re: MUGEN MUSEUM EVOLUTION BY IMAGE(S)
« Reply #108 on: October 12, 2014, 08:47:52 PM »
oops, i forgot to mention new uploads...

22.500+ now... ::)

Blockhead

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Re: MUGEN MUSEUM EVOLUTION BY IMAGE(S)
« Reply #109 on: October 13, 2014, 01:54:25 PM »
What's the electroHRproject again?
"Tongs!"

electrocaid

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Re: MUGEN MUSEUM EVOLUTION BY IMAGE(S)
« Reply #110 on: October 13, 2014, 06:42:08 PM »
What's the electroHRproject again?

well, the full name is electroHR(evived) project & is made of two parts:
- electroHR bgs: original ones... a little bit more than 1000
- electroHRevived bgs: old mugen bgs from other authors, "revived" to ... 1.x ... about 500

no joke:

electrocaid

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Re: MUGEN MUSEUM EVOLUTION BY IMAGE(S)
« Reply #111 on: December 06, 2014, 07:14:10 PM »
24.xxx...

electrocaid

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Re: MUGEN MUSEUM EVOLUTION BY IMAGE(S)
« Reply #112 on: December 30, 2014, 11:29:50 PM »
i've just added 100 shots of bgs that won't be part of the original electroHR(evival) project...






... because it's complete

... 1500-bgs-release in 2015?  ::)


electrocaid

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Re: MUGEN MUSEUM EVOLUTION BY IMAGE(S)
« Reply #113 on: July 03, 2015, 10:48:48 PM »
well, in 2017 i think, lol

whatever, tons of new shots added: a taste of perfect select 2015.1...

electrocaid

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Re: MUGEN MUSEUM EVOLUTION BY IMAGE(S)
« Reply #114 on: August 03, 2015, 02:02:54 PM »
onedrive folder  needed...

the 30.000 shots are deleted sorry  :(

electrocaid

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Re: MUGEN MUSEUM EVOLUTION BY IMAGE(S)
« Reply #115 on: March 21, 2016, 08:56:47 PM »
savage evolution indeed  :o


Ryuuken

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Re: MUGEN MUSEUM EVOLUTION BY IMAGE(S)
« Reply #116 on: March 23, 2016, 10:23:53 AM »
the greatest Roster know to mankind!

electrocaid

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Re: MUGEN MUSEUM EVOLUTION BY IMAGE(S)
« Reply #117 on: March 23, 2016, 11:38:05 AM »
i really must "clean" it, lol
(i'm still doing it but it's nearly impossible because datas are raining...)

electrocaid

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Re: MUGEN MUSEUM EVOLUTION BY IMAGE(S)
« Reply #118 on: July 19, 2016, 10:28:30 PM »

electrocaid

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Re: MUGEN MUSEUM EVOLUTION BY IMAGE(S)
« Reply #119 on: March 19, 2017, 02:32:35 PM »
not dead yet
successfully moved to windows 10 pro








expect a major return in 2017

 

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