Changelog :
- Added default ending (with evil laugh) (doesn't load for mysterious reasons)
- Added intro
- Select screen is fully animated
- Modify continue screen (red pill, blue pill)
- Change group battle icons
- Removed Win Screen (redundant with default ending)
VERY APPROVED
thanks a lot my friend: i'm gonna test it as soon as i've finished to dl it
http://About mp3 levels, I think you should help me, I'm not really good about sound levels, most of them suit me even if it sound loud or saturated.
That was, indeed, my proposal
but if can grab the mp3s, i can't uncompress the snd file(s): could you do that & send them to me -> i'll do the job & send them back to you
http://Argh. It seems some files would not load within Mugen 1.0 (I was using Mugen 1.1 for dev).
My goal is to have a fully compatible screenpack, so I'll try to fix it before continuing.
i understand but this isn't really a problem for me because i'm waiting for your SP to go to 1.1... (if i'm correct, all 1.0 creations are compatible with it...)
http://Uploading the (first) final version
- Added logo
- Modified music during default ending
- Fix default ending bug
ooooh yeah: dl finished
gonna test it right now!
EDIT = AFTER TESTINGabout the logo: the result is too cool
one point: the 1st cutscene starts once again before the cut (= 1,15(?)) loop
the intro: exxxcellent...
arg: a fault in the text "if all emotions & all the imagination of Mankind
is are gathered..."
the sound: (after the wake up scene:
http://1drv.ms/1feOPOY)
the welcome screen: much better!!!
note: if you're against the "museum" in the title, is it a problem with the "the"
the select screen:
OMFG!!!it's so beautiful that tears are rolling on my cheeks!!!
i don't know what resolution you used but it's great!!! & my loading time is near
to 0.0 sec...wouldn't be possible to add one or two loops like this one for select screen, option screen & vs one?
i'd very happy to invest in these!!!! (about the vs screen: it'd very classy to have a loop in background & this logo between big ports:
http://img.podbean.com/itunes-logo/639504/versuz-logo-square-hires.png [nb: it's a famous belgian club...])
fighting screen: i really prefer the current lbs -> thanks a lot
wouldn't be possible to use matrix fnts for the chars' names?
(& to add the permanent "lvl" mark?)
fighting sreen in 2vs2: bug corrected!!! simply amazin'!!!
credits: they aren't displayed... but the ending is displayed twice...
important: continue track!!! (simply perfect for it..)
http://1drv.ms/1lTsLru